#pragma once
#include "ModuleState.h"
#include "Port_Global.h"
#include <string>

using namespace std;

class GameModuleState :
	public ModuleState
{
public:
	GameModuleState(string name);
	~GameModuleState(void);

	void enter();
	void update(const float delta);
	void render();
	void leave();

private:
};
